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- on mouseUp me
- global X, Y, z, a
- X = random(256) - 1
- Y = random(256) - 1
- z = random(256) - 1
- sprite(31).color = rgb(X, Y, z)
- sprite(71).color = rgb(X, Y, z)
- set the locV of sprite 39 to (-1 * X / 1.25600000000000001) + 280
- set the locV of sprite 40 to (-1 * Y / 1.25600000000000001) + 280
- set the locV of sprite 41 to (-1 * z / 1.25600000000000001) + 280
- repeat with a = 39 to 41
- sprite(a).visible = 0
- end repeat
- end
-